// Code generated by go-bindata. DO NOT EDIT. // sources: // web\index.html // web\misc\bootstrap.min.css // web\misc\bootstrap.min.js // web\misc\codemirror.css // web\misc\codemirror.js // web\misc\jquery.min.js // web\misc\markdown.js // web\misc\showdown.min.js // web\pages\hilfe.md // web\pages\playground.md // web\pages\sidebar.md // web\pages\start.md package main import ( "fmt" "io/ioutil" "os" "path/filepath" "strings" ) // bindataRead reads the given file from disk. It returns an error on failure. func bindataRead(path, name string) ([]byte, error) { buf, err := ioutil.ReadFile(path) if err != nil { err = fmt.Errorf("Error reading asset %s at %s: %v", name, path, err) } return buf, err } type asset struct { bytes []byte info os.FileInfo } // bindataWebindexhtml reads file data from disk. It returns an error on failure. func bindataWebindexhtml() (*asset, error) { path := "P:\\Go\\gowiki\\web\\index.html" name := "web/index.html" bytes, err := bindataRead(path, name) if err != nil { return nil, err } fi, err := os.Stat(path) if err != nil { err = fmt.Errorf("Error reading asset info %s at %s: %v", name, path, err) } a := &asset{bytes: bytes, info: fi} return a, err } // bindataWebmiscbootstrapmincss reads file data from disk. It returns an error on failure. func bindataWebmiscbootstrapmincss() (*asset, error) { path := "P:\\Go\\gowiki\\web\\misc\\bootstrap.min.css" name := "web/misc/bootstrap.min.css" bytes, err := bindataRead(path, name) if err != nil { return nil, err } fi, err := os.Stat(path) if err != nil { err = fmt.Errorf("Error reading asset info %s at %s: %v", name, path, err) } a := &asset{bytes: bytes, info: fi} return a, err } // bindataWebmiscbootstrapminjs reads file data from disk. It returns an error on failure. func bindataWebmiscbootstrapminjs() (*asset, error) { path := "P:\\Go\\gowiki\\web\\misc\\bootstrap.min.js" name := "web/misc/bootstrap.min.js" bytes, err := bindataRead(path, name) if err != nil { return nil, err } fi, err := os.Stat(path) if err != nil { err = fmt.Errorf("Error reading asset info %s at %s: %v", name, path, err) } a := &asset{bytes: bytes, info: fi} return a, err } // bindataWebmisccodemirrorcss reads file data from disk. It returns an error on failure. func bindataWebmisccodemirrorcss() (*asset, error) { path := "P:\\Go\\gowiki\\web\\misc\\codemirror.css" name := "web/misc/codemirror.css" bytes, err := bindataRead(path, name) if err != nil { return nil, err } fi, err := os.Stat(path) if err != nil { err = fmt.Errorf("Error reading asset info %s at %s: %v", name, path, err) } a := &asset{bytes: bytes, info: fi} return a, err } // bindataWebmisccodemirrorjs reads file data from disk. It returns an error on failure. func bindataWebmisccodemirrorjs() (*asset, error) { path := "P:\\Go\\gowiki\\web\\misc\\codemirror.js" name := "web/misc/codemirror.js" bytes, err := bindataRead(path, name) if err != nil { return nil, err } fi, err := os.Stat(path) if err != nil { err = fmt.Errorf("Error reading asset info %s at %s: %v", name, path, err) } a := &asset{bytes: bytes, info: fi} return a, err } // bindataWebmiscjqueryminjs reads file data from disk. It returns an error on failure. func bindataWebmiscjqueryminjs() (*asset, error) { path := "P:\\Go\\gowiki\\web\\misc\\jquery.min.js" name := "web/misc/jquery.min.js" bytes, err := bindataRead(path, name) if err != nil { return nil, err } fi, err := os.Stat(path) if err != nil { err = fmt.Errorf("Error reading asset info %s at %s: %v", name, path, err) } a := &asset{bytes: bytes, info: fi} return a, err } // bindataWebmiscmarkdownjs reads file data from disk. It returns an error on failure. func bindataWebmiscmarkdownjs() (*asset, error) { path := "P:\\Go\\gowiki\\web\\misc\\markdown.js" name := "web/misc/markdown.js" bytes, err := bindataRead(path, name) if err != nil { return nil, err } fi, err := os.Stat(path) if err != nil { err = fmt.Errorf("Error reading asset info %s at %s: %v", name, path, err) } a := &asset{bytes: bytes, info: fi} return a, err } // bindataWebmiscshowdownminjs reads file data from disk. It returns an error on failure. func bindataWebmiscshowdownminjs() (*asset, error) { path := "P:\\Go\\gowiki\\web\\misc\\showdown.min.js" name := "web/misc/showdown.min.js" bytes, err := bindataRead(path, name) if err != nil { return nil, err } fi, err := os.Stat(path) if err != nil { err = fmt.Errorf("Error reading asset info %s at %s: %v", name, path, err) } a := &asset{bytes: bytes, info: fi} return a, err } // bindataWebpageshilfemd reads file data from disk. It returns an error on failure. func bindataWebpageshilfemd() (*asset, error) { path := "P:\\Go\\gowiki\\web\\pages\\hilfe.md" name := "web/pages/hilfe.md" bytes, err := bindataRead(path, name) if err != nil { return nil, err } fi, err := os.Stat(path) if err != nil { err = fmt.Errorf("Error reading asset info %s at %s: %v", name, path, err) } a := &asset{bytes: bytes, info: fi} return a, err } // bindataWebpagesplaygroundmd reads file data from disk. It returns an error on failure. func bindataWebpagesplaygroundmd() (*asset, error) { path := "P:\\Go\\gowiki\\web\\pages\\playground.md" name := "web/pages/playground.md" bytes, err := bindataRead(path, name) if err != nil { return nil, err } fi, err := os.Stat(path) if err != nil { err = fmt.Errorf("Error reading asset info %s at %s: %v", name, path, err) } a := &asset{bytes: bytes, info: fi} return a, err } // bindataWebpagessidebarmd reads file data from disk. It returns an error on failure. func bindataWebpagessidebarmd() (*asset, error) { path := "P:\\Go\\gowiki\\web\\pages\\sidebar.md" name := "web/pages/sidebar.md" bytes, err := bindataRead(path, name) if err != nil { return nil, err } fi, err := os.Stat(path) if err != nil { err = fmt.Errorf("Error reading asset info %s at %s: %v", name, path, err) } a := &asset{bytes: bytes, info: fi} return a, err } // bindataWebpagesstartmd reads file data from disk. It returns an error on failure. func bindataWebpagesstartmd() (*asset, error) { path := "P:\\Go\\gowiki\\web\\pages\\start.md" name := "web/pages/start.md" bytes, err := bindataRead(path, name) if err != nil { return nil, err } fi, err := os.Stat(path) if err != nil { err = fmt.Errorf("Error reading asset info %s at %s: %v", name, path, err) } a := &asset{bytes: bytes, info: fi} return a, err } // // Asset loads and returns the asset for the given name. // It returns an error if the asset could not be found or // could not be loaded. // func Asset(name string) ([]byte, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err) } return a.bytes, nil } return nil, &os.PathError{Op: "open", Path: name, Err: os.ErrNotExist} } // // MustAsset is like Asset but panics when Asset would return an error. // It simplifies safe initialization of global variables. // nolint: deadcode // func MustAsset(name string) []byte { a, err := Asset(name) if err != nil { panic("asset: Asset(" + name + "): " + err.Error()) } return a } // // AssetInfo loads and returns the asset info for the given name. // It returns an error if the asset could not be found or could not be loaded. // func AssetInfo(name string) (os.FileInfo, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err) } return a.info, nil } return nil, &os.PathError{Op: "open", Path: name, Err: os.ErrNotExist} } // // AssetNames returns the names of the assets. // nolint: deadcode // func AssetNames() []string { names := make([]string, 0, len(_bindata)) for name := range _bindata { names = append(names, name) } return names } // // _bindata is a table, holding each asset generator, mapped to its name. // var _bindata = map[string]func() (*asset, error){ "web/index.html": bindataWebindexhtml, "web/misc/bootstrap.min.css": bindataWebmiscbootstrapmincss, "web/misc/bootstrap.min.js": bindataWebmiscbootstrapminjs, "web/misc/codemirror.css": bindataWebmisccodemirrorcss, "web/misc/codemirror.js": bindataWebmisccodemirrorjs, "web/misc/jquery.min.js": bindataWebmiscjqueryminjs, "web/misc/markdown.js": bindataWebmiscmarkdownjs, "web/misc/showdown.min.js": bindataWebmiscshowdownminjs, "web/pages/hilfe.md": bindataWebpageshilfemd, "web/pages/playground.md": bindataWebpagesplaygroundmd, "web/pages/sidebar.md": bindataWebpagessidebarmd, "web/pages/start.md": bindataWebpagesstartmd, } // // AssetDir returns the file names below a certain // directory embedded in the file by go-bindata. // For example if you run go-bindata on data/... and data contains the // following hierarchy: // data/ // foo.txt // img/ // a.png // b.png // then AssetDir("data") would return []string{"foo.txt", "img"} // AssetDir("data/img") would return []string{"a.png", "b.png"} // AssetDir("foo.txt") and AssetDir("notexist") would return an error // AssetDir("") will return []string{"data"}. // func AssetDir(name string) ([]string, error) { node := _bintree if len(name) != 0 { cannonicalName := strings.Replace(name, "\\", "/", -1) pathList := strings.Split(cannonicalName, "/") for _, p := range pathList { node = node.Children[p] if node == nil { return nil, &os.PathError{ Op: "open", Path: name, Err: os.ErrNotExist, } } } } if node.Func != nil { return nil, &os.PathError{ Op: "open", Path: name, Err: os.ErrNotExist, } } rv := make([]string, 0, len(node.Children)) for childName := range node.Children { rv = append(rv, childName) } return rv, nil } type bintree struct { Func func() (*asset, error) Children map[string]*bintree } var _bintree = &bintree{Func: nil, Children: map[string]*bintree{ "web": {Func: nil, Children: map[string]*bintree{ "index.html": {Func: bindataWebindexhtml, Children: map[string]*bintree{}}, "misc": {Func: nil, Children: map[string]*bintree{ "bootstrap.min.css": {Func: bindataWebmiscbootstrapmincss, Children: map[string]*bintree{}}, "bootstrap.min.js": {Func: bindataWebmiscbootstrapminjs, Children: map[string]*bintree{}}, "codemirror.css": {Func: bindataWebmisccodemirrorcss, Children: map[string]*bintree{}}, "codemirror.js": {Func: bindataWebmisccodemirrorjs, Children: map[string]*bintree{}}, "jquery.min.js": {Func: bindataWebmiscjqueryminjs, Children: map[string]*bintree{}}, "markdown.js": {Func: bindataWebmiscmarkdownjs, Children: map[string]*bintree{}}, "showdown.min.js": {Func: bindataWebmiscshowdownminjs, Children: map[string]*bintree{}}, }}, "pages": {Func: nil, Children: map[string]*bintree{ "hilfe.md": {Func: bindataWebpageshilfemd, Children: map[string]*bintree{}}, "playground.md": {Func: bindataWebpagesplaygroundmd, Children: map[string]*bintree{}}, "sidebar.md": {Func: bindataWebpagessidebarmd, Children: map[string]*bintree{}}, "start.md": {Func: bindataWebpagesstartmd, Children: map[string]*bintree{}}, }}, }}, }} // RestoreAsset restores an asset under the given directory func RestoreAsset(dir, name string) error { data, err := Asset(name) if err != nil { return err } info, err := AssetInfo(name) if err != nil { return err } err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755)) if err != nil { return err } err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode()) if err != nil { return err } return os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime()) } // RestoreAssets restores an asset under the given directory recursively func RestoreAssets(dir, name string) error { children, err := AssetDir(name) // File if err != nil { return RestoreAsset(dir, name) } // Dir for _, child := range children { err = RestoreAssets(dir, filepath.Join(name, child)) if err != nil { return err } } return nil } func _filePath(dir, name string) string { cannonicalName := strings.Replace(name, "\\", "/", -1) return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...) }